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Dynasty Warriors 8 Empires All Cutscenes

2013 video game

Dynasty Warriors 8
Dynasty Warriors 8 decalless.jpg
Programmer(s) Omega Force
Publisher(s) Tecmo Koei
Director(s) Atsushi Miyauchi
Producer(southward) Akihiro Suzuki
Composer(s) Masato Koike
Sasaki Masayoshi
Masako Otsuka
Yasuhiro Misawa
Kenji Nakajo
Series Dynasty Warriors
Platform(due south) PlayStation 3
Xbox 360
Xtreme Legends
PlayStation 3
PlayStation four
Microsoft Windows
Nintendo Switch
Empires
PlayStation 3
PlayStation four
Xbox One
Microsoft Windows
PlayStation Vita
Nintendo Switch
Release PlayStation 3
  • JP: February 28, 2013[2] [3]
  • NA: July 16, 2013[1]
  • European union: July xix, 2013[1]
  • AU: July 25, 2013[iv]
Xbox 360
  • NA: July 16, 2013[1]
  • European union: July 19, 2013[ane]
  • AU: July 25, 2013[4]
Xtreme Legends
PlayStation 3
  • JP: Nov 28, 2013[five]
  • NA: March 25, 2014
  • EU: April 4, 2014
PlayStation four
  • JP: February 22, 2014[5]
  • NA: March 25, 2014
  • EU: Apr 4, 2014
Microsoft Windows
  • JP: May 23, 2014
  • NA: May 13, 2014
  • Eu: May 13, 2014
  • AU: May xiii, 2014
Nintendo Switch
  • WW: Dec 27, 2018
Empires
PS3, PS4, Xbox One
  • JP: November twenty, 2014
  • NA: Feb 24, 2015[6]
  • European union: February 27, 2015[6]
Microsoft Windows
  • JP: February 27, 2015
  • NA: Feb 27, 2015[7]
  • Eu: February 27, 2015[viii]
PlayStation Vita
  • JP: November 26, 2015
  • NA: November 24, 2015
  • European union: November 25, 2015[9]
Nintendo Switch
  • JP: November 9, 2017[10]
Genre(s) Action, hack and slash
Style(south) Single-player, multiplayer

Dynasty Warriors 8 ( 真・三國無双7 , Shin Sangoku Musō seven , known in Nihon as Shin Sangoku Musou 7 ) is a hack and slash video game and the eighth official installment of the Dynasty Warriors series. It is developed by Omega Force and published past Tecmo Koei. The story is based on the 14th-century Chinese historical novel Romance of the Three Kingdoms. Having more than than 82 characters featured in the game,[11] [12] the game largely based its system on Dynasty Warriors seven and focused on adding more content for replayability while also making several tweaks to the gainsay organisation.[13]

The game was unveiled on October 30, 2012 via Jump Magazine and released on February 28, 2013 for the PlayStation 3 in Japan.[two] On Apr 3, 2013, it was confirmed by Tecmo Koei that there would be an overseas release for both Northward America and Europe in July 2013. It was released on both PlayStation 3 and Xbox 360 for both physical and digital release. The pick of English and Japanese vox overs also return, where there is also an selection to change the subtitles to English, French or German.

The game is followed by two expansions. The first, Dynasty Warriors 8: Xtreme Legends, was released for PlayStation iii in 2013 in Japan and in 2014 in Due north America and Europe. The second expansion, Dynasty Warriors viii: Empires, was released for the PlayStation 3, PlayStation iv and Xbox One on in 2014 in Nippon and in 2015 in North America and Europe. The PlayStation Vita and Microsoft Windows versions were released in 2015 in Japan, North America and Europe. A Japan-exclusive Switch port of Empires was released in 2017. All three ports take a parcel set with Dynasty Warriors 8 which is called Dynasty Warriors viii Xtreme Legends Complete Edition overseas and Shin Sangoku Musou seven with Moushouden in Asia.

Gameplay and features [edit]

Story style and free style [edit]

The story mode retains the same faction-based storyline and returns with seamless cutscenes.[fourteen] In addition, each of the characters of the "Other" faction has one scenario dedicated to them, forming a loose "Other" faction story fashion, in a start for the series.[xv] Stages now have more freedom of progression for the histrion, unlike the previous installment, which was strongly preset in means of stage routes.[16] A selection of upward to four characters will be offered for each stages in story mode, instead of controlling a pre-defined character; the mission objectives in each level differ based on the character called.[17] The story has been entirely rewritten, with each of the 4 factions' stories dividing into a historical path and a hypothetical path at a disquisitional portion of their stories. Each mission may have a number of optional objectives which unlock additional side story missions or alter the course of history, such as the moment where the overflowing attack in Fan Castle fails and therefore saves Guan Yu's life from beingness extinguished and therefore in relation likewise saves Zhang Fei from the betraying officers. In order to unlock the hypothetical path, players must complete all of the optional objectives in both the main and side stories prior to the disquisitional betoken of the storyline.[18] The game also allows a co-op play of the story mode and it can be played both offline and online. However, online co-op is only available on the PlayStation 3 and Xbox 360. The Windows version does non have online multiplayer.[19] In the previous installment to the franchise, Dynasty Warriors 7, the story style was only single-player.[xx]

Xtreme Legends adds an additional storyline for Lu Bu's forces, primarily focused on Lu Bu, Chen Gong, and Zhang Liao. In improver, a serial of hypothetical missions are added to the four main kingdoms' storylines, generally recreating historical events with a slight hypothetical twist (for case, ane Wei mission is premised on Cao Cao sparing Lu Bu after the Battle of Xiapi and utilizing him in the Battle of Guandu, while a Shu scenario has Liu Bei turning to Lord's day Ce rather than Cao Cao after the Boxing of Xiaopei). Each of the three primary kingdoms contains a two-part "mini-campaign" centered around the new graphic symbol introduced to their respective factions (Yu Jin, Fa Zheng, and Zhu Ran), while the Jin faction, having no new characters, has a iii-part mini-entrada featuring a fictional version of Zhong Hui's Rebellion. Each campaign concludes with a whimsical side-story mission, non set to any particular timeline. Additional "Other" scenarios are also included for the Other faction.

The music for the hypothetical portion of each Story Way is taken from before Dynasty Warriors installments, with iv pieces specifically remixed for this game (one each from Dynasty Warriors 3, 5, 6, and 7, likewise with original). Furthermore, the four kingdom leitmotifs introduced in Dynasty Warriors 7 return and are farther expanded upon in the soundtrack of Dynasty Warriors 8; Xtreme Legends adds a kingdom leitmotif for Lü Bu's faction based on his recurring theme.

Free manner returns for the starting time fourth dimension since Dynasty Warriors six in terms of main game.[21] Players volition be given opportunity to play as an opposing faction in the stages a la Dynasty Warriors 3 and 4, instead of being forced to play in a faction as in Dynasty Warriors vii: Xtreme Legends.

Ambition Mode [edit]

A new game mode, chosen the "Ambition Style", has been introduced.[22] In it, the histrion is tasked to create a social base for peasants called the "Tongquetai Tower" and to make Emperor Xian visit it. To raise the tower'southward status, the thespian must take part in 3 dissimilar kind of battles; Skirmish battles which requite materials to construct the belfry, Raid battles which increase fame, and Large-scale battles which can recruit new partners. Players kickoff out with the weapon shop as their sole base of operations facility. More than can be added or expanded upon equally the town gradually becomes populated with people. These include a food market place, a trade shop, a menagerie, etc.[23]

Xtreme Legends introduces a countdown timer into Appetite Mode, where a role player is initially given seven minutes of time (the base game granted fifteen, xxx, or 60 minutes per scenario, based on the game map), and is granted additional time for every 100 enemies killed, for every officeholder defeated, or for achieving phase objectives (upwards to a maximum of 15 minutes). Information technology also introduces a second portion to Ambition Mode, reminiscent of both Dynasty Warriors Next and the Empires installments, where, following the construction of the Tonquetai and the visitation of the emperor, a fake emperor has arisen and the histrion is tasked to eliminate the imitation emperor by subjugating territories nether the false emperor's influence. The bodyguard organization of the base game is expanded, where, instead of the power to bring one (playable) character with them to boxing, they may bring three (generic or playable) officers with them. The ability to select bodyguards is based on a "fee" arrangement, constrained past the playable graphic symbol's leadership rating every bit well every bit an inherent cost to hiring the graphic symbol as a bodyguard (for example, playable characters price more than generic officers). Each bodyguard is as well associated with a particular babysitter skill, which may be used past the playable character to touch the course of gameplay. Babysitter skills may be upgraded with utilise, or past releasing other officers (the released officers render as enemies, and may be re-recruited), while the leadership rating of playable characters may exist upgraded by using the skills of their bodyguards.

Challenge Manner [edit]

Equally with previous Dynasty Warriors games, Xtreme Legends adds a Challenge Mode, which uses stock characters (as opposed to the customized characters in Story, Free, or Appetite modes) for various arcade-style challenges. There are a total of five mini-games, each of which reward the player with a customizable weapon based on the character's score in the challenge; these may include weapons with weapon elements that are unobtainable in whatever of the other modes.

New Mechanics [edit]

The game features new battle mechanics that rely on a new concept called the "Three-Point Organisation", where each weapon is given an affinity of either "Heaven", "Earth", or "Homo"; each affinity is potent against i of the affinities and weak against the other. If the player faces an officer whose affinity is weaker, they may trigger the "Storm Rush", a multi hitting attack that requires repeatedly pressing the attack buttons. It is shown through a blue gauge in a higher place the opponent which decreases every bit you attack. Storm Rush is then initiated automatically when the gauge is fully depleted; in Xtreme Legends, this tin be configured to be triggered manually past pressing both the normal and charge set on buttons. Conversely, if the histrion faces an officer whose affinity is stronger, they may trigger the "Switch Counter", a counterblow assail that allows you to avert a hard hitting set on from an opponent while also blowing them abroad earlier switching to some other weapon. It is shown through a ruddy exclamation mark. A switch counter may be triggered by pressing the weapon switch attack push when the opponent is preparing a accuse attack or a Storm Rush; a visual indicator will appear when the opportunity to Switch Counter arises.

Dynasty Warriors 8 likewise adds Rage Mode; this mechanic is similar to the Musou Rage arrangement from Dynasty Warriors v. This requires the Rage Gauge to be full, which may be achieved by attacking enemies. When it is total, it can be initiated (with R3 on the PS3 and PS4, and by touching the screen where the Rage Approximate lies on the PS Vita) where the role player's stats dramatically increase while the guess slowly depletes. While in Rage Mode, the player's Musou confined merged, and is automatically replenished; when the player presses the Musou attack push, the player is able to perform a Rage Attack, a powerful move reminiscent of Musou attacks from past Dynasty Warriors games, in that information technology volition slowly deplete a character's Musou gauge, and ends whenever the actor releases the Musou assault button or the gauge is empty (the Rage Estimate may be depleted while a role player is performing the Rage Set on; Rage Mode will end in this example when the Rage Attack ends).[24]

In the previous installment, each graphic symbol could concur upwards to 2 musou attacks; either 2 basis attacks (termed "Musou i" and "Musou 2"; the latter triggered by pressing the Musou and weapon switch assail buttons at the same time), or one basis and one air assail. In this installment, all characters have all three types of Musou attacks, though the ability to use the aeriform Musou and Musou 2 attacks must be unlocked through strengthening the character.[25]

Weapon Updates [edit]

The game retains the EX weapon organization from Dynasty Warriors 7, where each character's six normal and charge attacks are determined entirely by the two weapons that they have equipped; in improver, each character is associated with a unmarried weapon, for which a special EX assault (a character-specific followup to a charge attack) is available to them; in Xtreme Legends each character gains a second EX assault. Each character may equip ii weapons, and may freely switch them in boxing by pressing the weapon switch push button; a character may perform their Musou attack regardless of which weapon is equipped. Unlike Dynasty Warriors 7, characters no longer share EX weapon types; each graphic symbol is now associated with a unique EX weapon type.[26] Examples include Sun Jian featuring a new nine-ringed bract. This is a dao that has a total of nine rings that connect to the sword'due south back. The rings are able to produce audio that inflicts damage upon enemies.[27] All weapons from Dynasty Warriors 7 and its expansions return, with many new ones added.[28] Dissimilar Dynasty Warriors 7, players may keep multiple copies of a single weapon type, each of which containing six "chemical element" slots. Weapons broadly fall into ii categories in terms of customization: standard weapons and "treasure weapons". Whereas treasure weapons have preset elements and cannot be customized, players may customize standard weapons through one of three methods (all inspired by the Warriors Orochi series): weapon tempering, reforging, and, in Xtreme Legends, fusion. Weapon tempering and reforging crave the utilise of "weapon materials", which may be obtained through Ambition Fashion play; tempering sacrifices a weapon to strengthen another ane while reforging trades three weapons for two stronger ones. Weapon Fusion requires the use of Gems, acquired through Free and Ambition modes, where players may selectively supercede an existing element on a weapon with elements found on another weapon (which will be sacrificed in the process), modify the affinity of an existing weapon, or improve the base assault rating of a weapon. The procedure of weapon customization must be unlocked through Ambition Fashion, though in Xtreme Legends once unlocked information technology may also be used in Complimentary Mode.

A weapon's type now includes an affinity, being i of the following iii elements: 天 Sky, 地 Earth, 人 Man. With these three analogousness elements, a triangular relationship connecting the three in an infinite manner determines which affinity will outdo one another.[29] This triangular relationship is similar to Rock-paper-scissors. The human relationship states that the "Man" affinity is effective against the "Heaven" analogousness, the "Heaven" affinity is effective against the "Earth" affinity, and the "Earth" affinity is effective against the "Homo" affinity.[xxx] [31]

Other features [edit]

Dynasty Warriors 8 features upgraded graphics compared to previous games in the series, with less lag and fewer framerate problems. The weather furnishings on the stages have been improved and there are more gimmicks implemented in the system, adding a more than distinctive playstyle.[32] [33]

The morale gauge also returns. Horses are now called by pressing L2 where if held downward, players can automatically mount their horse. Article of clothing will also exist dirtied throughout the class of boxing.

Grapheme List [edit]

The following is a listing of the 83 playable characters in the game. Characters bachelor by default are the ones who are selectable in the first stage of each kingdom stories; other characters are unlocked by unlocking the first stage they are made playable in Story Mode. Players who import saved information from the base game to Xtreme Legends will have the new characters unlocked for utilise in Story Mode and Free Mode by default, in add-on to the characters that were previously unlocked in the base game. In Xtreme Legends, if the graphic symbol is defeated as an ally in Ambition Fashion or if they are released to strengthen another officer, they will be unavailable until they are defeated and recruited over again.

Wei Wu Shu Jin Other
Cai Wenji Daqiao Bao Sanniang Deng Ai Chen Gong**
Cao Cao Ding Feng Fa Zheng** Guo Huai Diaochan
Cao Pi Gan Ning Guan Ping Jia Chong* Dong Zhuo
Cao Ren Han Dang* Guan Suo Sima Shi Lu Bu
Dian Wei Huang Gai Guan Xing* Sima Yi Lu Lingqi**
Guo Jia Lianshi Guan Yinping* Sima Zhao Meng Huo
Jia Xu Ling Tong Guan Yu Wang Yuanji Yuan Shao
Li Dian* Lu Meng Huang Zhong Wen Yang* Zhang Jiao
Pang De Lu Su* Jiang Wei Xiahou Ba Zhurong
Wang Yi Lu Xun Liu Bei Zhang Chunhua* Zuo Ci
Xiahou Dun Dominicus Ce Liu Shan Zhong Hui
Xiahou Yuan Sun Jian Ma Chao Zhuge Dan
Xu Huang Lord's day Quan Ma Dai
Xu Zhu Sun Shangxiang Pang Tong
Xun Yu*** Taishi Ci Wei Yan
Yu Jin** Xiaoqiao Xingcai
Yue Jin* Zhou Tai Xu Shu
Zhang He Zhou Yu Yueying
Zhang Liao Zhu Ran** Zhang Bao*
Zhenji Zhang Fei
Zhao Yun
Zhuge Liang

* Denotes new characters to the series
** Denotes characters added through Dynasty Warriors viii: Xtreme Legends
*** Denotes characters added through Dynasty Warriors 8: Empires
Assuming denotes default characters (Dynasty Warriors 8 only)


Reception [edit]

The game has received mostly positive reviews.

Among the Famitsu 2013 Top 100, a list of the top 100 Japanese retail software sales for the year of 2013 from data nerveless past Famitsu's parent company Enterbrain, Dynasty Warriors 8 ranked number xix, with 354,980 concrete retail sales inside Nippon.[48]

[edit]

Similar previous games in the serial, Dynasty Warriors 8 is followed by two expansions. The offset, Dynasty Warriors 8: Xtreme Legends ( 真・三國無双7 猛将伝 , Shin Sangokumusō 7 Mōshōden ) was released for PlayStation 3 and PlayStation Vita on November 28, 2013 in Japan while the PlayStation 4 version was released as a launch title in Nippon. Both versions were released on March 25, 2014 in North America and Europe on April 4, 2014. A PC port was as well released on May 23, 2014 in Japan as well as May 13, 2014 in North America and Europe, with a Nintendo Switch port following on December 27, 2018 in Japan. It includes boosted features not present in Dynasty Warriors eight, such every bit a new story style dedicated to Lu Bu and his allies, new stages for the rest of the kingdoms and other characters, new content for Appetite Way, Claiming Style, a new EX attack for each character, and 5 new playable characters: Chen Gong, Fa Zheng, Lu Lingqi, Yu Jin, and Zhu Ran. It likewise enables cross-platform multiplayer. Players may also have the option to buy just the expansion or a bundle with the original version (called Dynasty Warriors 8: Xtreme Legends - Consummate Edition for the PS4, too chosen Dynasty Warriors 8 Portable for the PlayStation Vita) through either physical discs or digital download.

The 2nd expansion, Dynasty Warriors 8: Empires ( 真・三國無双7 Empires , Shin Sangokumusō 7 Empires ) was released for the PlayStation iii, PlayStation 4, and Xbox One on Nov 20, 2014 in Japan[49] and it was released in February 2015 in North America and Europe. An additional PlayStation Vita port, which includes all previously released DLC, was released in Nov 2015; the aforementioned version was also released for the Nintendo Switch on Nov 9, 2017 to commemorate Omega Force's 20th anniversary. Like previous Empires expansions, it focuses more on strategical and tactical boxing system. Information technology allows players to change the player strength'south flags, horses, and soldiers, as well as featuring large-scale strategems, enhanced from Dynasty Warriors vii: Empires. In add-on to the wedlock system, players' officers can have children with their spouses. A new playable character, Xun Yu was also added in Empires.

The visuals of the game'south playable characters are used in the spin-off game, Dynasty Warriors Blast ( 真・三國無双 ブラスト , Shin Sangokumusō Burasuto ), a free-to-play carte-based social game for the mobile phones released on July 31, 2014. Like the 100man-nin social game of sister series Samurai Warriors, the game has a large corporeality of original character designs in addition to the playable characters of the master Dynasty Warriors series, some of whom may be implemented to the principal series according to producer Suzuki.[50]

See as well [edit]

  • Samurai Warriors
  • Koei Tecmo
  • Romance of the Three Kingdoms
  • Romance of the Three Kingdoms (video game series)
  • 3 Kingdoms
  • Warriors Orochi

References [edit]

  1. ^ a b c d "DYNASTY WARRIORS 8 RELEASE Appointment Alter". Tecmo Koei Europe. June 21, 2013. Retrieved June 21, 2013.
  2. ^ a b "Shin Sangoku Musou 8 release appointment". Twitter. December 3, 2012. Retrieved December 4, 2012.
  3. ^ PS3F (Dec six, 2012). "Dynasty Warriors 8: New Faces Plus Japanese Release Date Announced". PlayStation News International. Archived from the original on November 10, 2013. Retrieved Dec half-dozen, 2012. Shin Sangoku Musou 8 volition storm PS3s in Japan on February 28. A western release is likely only remains TBA.
  4. ^ a b "Dynasty Warriors Release for Australia". Dynasty Warriors 8 Europe. July 25, 2013. Retrieved April 23, 2014.
  5. ^ a b "Dynasty Warriors viii: Xtreme Legends release date set". Gematsu. Feb 7, 2014. Retrieved February 7, 2014.
  6. ^ a b "Dynasty Warriors 8: Empires Pushed Back To February 2015". Gaming Union. 2015-01-06. Retrieved 2015-01-06 .
  7. ^ "Dynasty Warriors 8 Empires". Koei Tecmo America. Retrieved December 16, 2014.
  8. ^ "Dynasty Warriors eight Empires". Koei Tecmo Europe. Retrieved January vii, 2015.
  9. ^ "DYNASTY WARRIORS eight Empires". Koeitecmoamerica.com. 2015-11-24. Retrieved 2016-09-20 .
  10. ^ "DW8: Empires, Samurai Warriors: Spirit of Sanada, And Warriors Orochi iii Ultimate Headed To Switch". Siliconera. 2017-08-25. Retrieved 2017-08-25 .
  11. ^ Tally "xelissa" Callahan. "Dynasty Warriors viii Announced for PS3 Co-Op Story expected (story mode to include 77 characters and new battle mechanics)". Retrieved 31 October 2012. What IS known is that the story style will back up a roster of a whopping 77 characters, 10 of which have been revealed so far.
  12. ^ BlackKite. "Dynasty Warriors 8". Retrieved 1 Nov 2012. At that place will exist more than than 77 characters appearing in total (71-75 is nigh plausible)
  13. ^ BlackKite. "Dynasty Warriors eight". Retrieved March three, 2013. DW8'south concept is "Infinite Deepening" rather than "Evolution", thus focusing more on the quantitative addition
  14. ^ BlackKite. "Dynasty Warriors 8". Retrieved ane November 2012. Story Mode is still faction-oriented and has seamless cutscenes
  15. ^ BlackKite. "Dynasty Warriors 8". Retrieved February 20, 2013. Story Mode is besides confirmed to take storyline for Other faction
  16. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Series . Retrieved 1 Nov 2012. DW8 will have more freedom in the stage'due south progress route, unlike DW7 which had a quite preset progress route
  17. ^ Li_An_Di. "Post #3524: Dynasty Warriors 8". Dynasty Warriors Series . Retrieved seven November 2012. Information technology was confirmed today that the story mode you can pick numerous characters per stage depending on the stage. And the what if missions were confirmed last week. And so no demand to worry Similar the example blackite gave 'Hei Fei you can choose between Zhang Liao, Yue Jin or Li Dian
  18. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Serial . Retrieved 1 November 2012. The stories are existence rewritten from scratch. At that place may be also what-if stories
  19. ^ "Dynasty Warriors eight Complete Edition Steam Page". Dynasty Warriors 8 Complete Edition Store Page . Retrieved 19 December 2014.
  20. ^ Tally "xelissa" Callahan. "Dynasty Warriors eight Announced for PS3 Co-Op Story expected (story way to include lxx characters and new battle mechanics)". Retrieved 31 October 2012. Then far, the game has only been announced for the PS3, and while a Co-Op Story Way is expected, in that location's no word still on how many players will be able to play together, and if the co-op is online, offline, or both.
  21. ^ BlackKite. "Dynasty Warriors viii". Dynasty Warriors Series . Retrieved ane November 2012. Free style is returning.
  22. ^ BlackKite. "Dynasty Warriors eight". Dynasty Warriors Serial . Retrieved one November 2012. At that place will exist also another new game fashion for the replay value
  23. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Serial . Retrieved 25 January 2013. New way is Commander fashion
  24. ^ Tally "xelissa" Callahan. "Dynasty Warriors viii Appear for PS3". Retrieved 31 October 2012. Dynasty Warriors eight also features new battle mechanics, which alter based on the enemy commander'southward affinity. These new mechanics include Tempest Rush (triggered when weapon affinity reaches a certain level), Variable Counter (a counterblow which sacrifices the weapon and grants the user a random new ane), and Enkindling Activity (empowers skills as well every bit XP gain when a certain number of enemies accept been killed while information technology'southward going).
  25. ^ BlackKite. "Dynasty Warriors 8 Information Thread". Dynasty Warriors Series . Retrieved 5 December 2012. All characters at present take 3 Musou attacks. 1st Musou: O, second Musou: R1+O, 3rd Musou: Aeriform O. The Musou multifariousness is unlocked equally the grapheme is strengthened upwards
  26. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Series . Retrieved 1 November 2012. EX Weapon clones are to be reduced as much as possible. Graphic symbol'southward master weapons are basically based on their latest weapons in DW7 series.
  27. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Series . Retrieved 21 Nov 2012. Dominicus Jian is decloned with the weapon Nine-Ringed Blade, a Dao blade that has ix rings attached to its back which can emit sounds that can damage enemies.
  28. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Series . Retrieved 1 Nov 2012. Weapon switch arrangement from DW7 is returning. All DW7 weapon types up to DW7E volition be returning along with more make-new weapons.
  29. ^ BlackKite. "Dynasty Warriors 8 Information Thread". Dynasty Warriors Series . Retrieved five December 2012. Weapon types have one of these 3 affinity elements: 天 Sky, 地 Globe, 人 People There is a triangular relation to determine which affinity is meliorate than which, Sky is good against Earth, Earth is good confronting People, People is good against Heaven
  30. ^ BlackKite. "Dynasty Warriors 8 Information Thread". Dynasty Warriors Series . Retrieved 5 Dec 2012. When the player's weapon is advantageous, a greenish Vigor Guess appears at the top of the officeholder'southward name & health. (the ruby-red circle is simply for marking) An outer circle forms around the estimate, and when the circle is full, Storm Rush is activated. On the reverse if the weapon is disadvantageous, a cherry-red mark appears instead. If the enemy officeholder is hit with a Variable Attack when they're doing their strong attacks, the Variable Assault changes into Variable Counter.
  31. ^ http://i411.photobucket.com/albums/pp191/koeiwarriors/BlackKite/dw8/wwwdotuporg3697752.jpg[ bare URL image file ]
  32. ^ BlackKite. "Dynasty Warriors viii". Dynasty Warriors Series . Retrieved 21 November 2012. Stages are to be revamped with better graphics, weather effects and more visible gimmicks
  33. ^ BlackKite. "Dynasty Warriors 8". Dynasty Warriors Series . Retrieved 25 January 2013. Story Mode is confirmed to exist playable in co-op, both offline and online
  34. ^ "Dynasty Warriors 8 for PlayStation 3 Reviews". Metacritic. CBS Interactive. Retrieved June 24, 2019.
  35. ^ "Dynasty Warriors eight for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved June 24, 2019.
  36. ^ "Dynasty Warriors 8: Xtreme Legends Complete Edition for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved September 20, 2016.
  37. ^ "Dynasty Warriors eight: Xtreme Legends Complete Edition for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved September 20, 2016.
  38. ^ "Dynasty Warriors 8: Xtreme Legends Complete Edition for PC Reviews". Metacritic. CBS Interactive. Retrieved June 24, 2019.
  39. ^ "Dynasty Warriors 8 Empires for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved June 24, 2019.
  40. ^ "Dynasty Warriors 8 Empires for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved June 24, 2019.
  41. ^ "Dynasty Warriors viii: Xtreme Legends - Definitive Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved June 24, 2019.
  42. ^ Jim SterlingTony Coles (xvi July 2013). "Dynasty Warriors 8". Dynasty Warriors Serial . Retrieved eighteen July 2013.
  43. ^ Tony Coles (18 July 2013). "Dynasty Warriors 8". Dynasty Warriors Series . Retrieved 18 July 2013.
  44. ^ "Famitsu Review Scores: Result 1262". Gematsu. 19 February 2013. Retrieved 13 July 2022.
  45. ^ "Famitsu Review Scores: Issue 1315". Gematsu. 12 February 2014. Retrieved 13 July 2022.
  46. ^ "Famitsu Review Scores: Event 1354". Gematsu. xi November 2014. Retrieved xiii July 2022.
  47. ^ Chris Schilling. "Dynasty Warriors eight". Dynasty Warriors Series . Retrieved 18 July 2013.
  48. ^ 2013-01-29, Famitsu: Height 100 acknowledged games of 2013, Nintendo Everything
  49. ^ "『真・三國無双7 Empires(エンパイアーズ)』の発売日が10月23日に変更". Famitsu. August xx, 2014. Retrieved September 13, 2014.
  50. ^ "Dynasty Warriors Blast". Twitter. July fourteen, 2014. Retrieved August 2, 2014.

External links [edit]

  • Official Japanese site (in Japanese)
  • Official Due north American site
  • Official European site
  • Dynasty Warriors 8 review on IGN

Empires [edit]

  • Official North American site

Source: https://en.wikipedia.org/wiki/Dynasty_Warriors_8

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